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Found materials: 2

Books: Problems on algorithms
Parberry I., 1994

Problems on algorithms


Too often the problem sets in standard algorithm texts are composed of small, idiosyncratic units of busy-work and irrelevant questions — forcing instructors into the time-consuming task of finding or…

Books: 3D Math Primer for Graphics and Game Development
Dunn F., Parberry I., 2002

3D Math Primer for Graphics and Game Development


3D Math Primer for Graphics and Game Development covers fundamental 3D math concepts that are especially useful for computer game developers and programmers. The authors discuss the mathematical theor…


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